Publications

2021

Erol Z, Zhang ZY, Uzgunay E, LC R. (2021) “SOUND OF(F): Contextual storytelling using machine learning representations of sound and music.” 

In Wölfel M, Bernhardt J (eds), Interactivity and Game Creation. ArtsIT 2021. Lecture Notes of the Institute for Computer Sciences, Social Informatics, Telecommunications Engineering. Springer, Cham. Online.

2021

Multi-scale Image Decomposition Using a Local Statistical Edge Model

https://ieeexplore.ieee.org/document/9483837

Presented at the IEEE 7th International Conference on Virtual Reality (IEEE ICVR 2021)

2021

Song ZJ, Sun Y, Ruijters V, LC R. (2021) “Climate Influence: Implicit game-based interactive storytelling for climate action purpose.”

In Mateas M, Lamas D (eds). Interactive Storytelling ICIDS 2021: Lecture Notes in Computer Science. Tallinn, Estonia: 7-10 December. Springer, Cham. Online.

2021

LC R, Benayoun M, Lindborg PM, Xu HS, Chan HC, Yip KM, Zhang TY. (2021) “Power Chess: Robot-to-robot nonverbal emotional expression applied to competitive play.”

2021

Song ZJ, Sun Y, LC R. (2021) “Drizzle: A comic for covert climate action influence.” In Lee KP, Lou YQ (eds).

2021

Friedman N, Love K, LC R, Sabin JE, Hoffman G, Ju W. (2021) “What Robots Need From Clothing.”

2021

Liu HJ, LC R, Cormio C, Yu MX, Kim M. (2021) “Designing for Distance Nursing: Reconnecting nursing students with senior home residents during COVID-19.”

2021

LC R. (2021) “Now You See Me, Now You Don’t: Revealing personality and narratives from playful interactions with machines being watched.”

2021

LC R. (2021) “Imitations of Immortality: Learning from Human Imitative Examples in Transformer Poetry Generation.”

2021

Zamfirescu-Pereira JD, Sirkin D, Goedicke D, LC R, Friedman N, Mandel I, Martelaro N, Ju W. (2021) “Fake It to Make It: Exploratory Prototyping in HRI.”